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Rolled 10 (1d10)
Candy Beam goes on Cooldown for the rest of battle! If TJ were upgraded with another Supernova Token, you assume it'll have a more reasonable Cooldown of only 2 turns on a miss or 4 turns on a success, and maybe throw in a new candy option or two.
Ah-hem.
Sweetification time!!
The PhD isn't completely incompetent, and he's at full HP. If he can roll a 10 here, he won't be candied! Pfft, as if. Let's watch him roll a 1-9. TJ is hungry for an...
>Electro Pop!
~
Just to save 2 rolls,
1-5 is an Interact (Jacket Throw)!
6-10 is a Sell Out!
What a ham, you are, Grubba, always grubbing for the spotlight in odd, self-debasing and fabulous ways! The show must go on!
Even roll = Improved Shell Strike (You can feel yourself begin to Master this move...)
Odd roll = Kingly Tantrum Stamp
Step aside and let the King deal with the common trash!! Magnus Von Grapple sustains damage, too!!