Quoted By:
<span class="mu-i">"Yeah!"
"Yeah!"
"Yeah!"</span>
You didn't mean to say that out loud! When you look up you see the alien-type mountain stop and look down at you and then it starts to to turn toward you!
Look out!
"Tan-tan!"
"Skowooo!"
What? The weird glowing mons are still here? It seems like they weren't just in your imagination after all!
What? You knew they were real the entire time?
[SFX: rumbling]
The alien-type mountain turns all the way and looks down at one of the weird glowing mons and then the alien-type mountain lifts one of its enormous tentacles and smashes it down on the weird glowing mon!
You can't help crying out!
<span class="mu-s"><span class="mu-g">
?????1 attacks with Swatter!
Can't target.
</span></span>
The alien-type mountain lifts up its enormous tentacle and you see the weird glowing mon standing in the center of the crater! It doesn't seem like that attack hurt it at all!
The weird glowing mon looks up at the alien-type mountain and you hear "TURR-BULL!"
<span class="mu-s"><span class="mu-g">
is using Joyful!
It really hurts ?????1!
</span></span>
What? Was that even an attack? You don't know what just happened but the alien-type mountain slithers backward a little bit! It seems like the alien-type mountain can't fight your new friends and your new friends can fight the alien-type mountain!
You can't help grinning up at the alien-type mountain but then you see a tiny dot of light form in front of the alien-type mountain's face and then the alien-type mountain looks down at the weird glowing mons!
<span class="mu-s"><span class="mu-g">
?????1 attacks with E-Atom!
</span></span>
You have to cover your eyes because it's so bright but then when you open your eyes you can't see any weird glowing mons where the alien-type mon was looking! It looks like that attack might have-
"Grabbit!"
What? You just heard a Grabbit? You look up and see a bunch of weird glowing mons coming out of the tunnel that you fell out of!
>Challenge the alien-type mountain with the weird mons (roll 2d100)
>Try to escape while you can (roll 1d100)