Quoted By:
Though you'd never flown a ship before, it came as naturally as breathing. You had a merry crew going about their business:
Cattleya--as usual--worked the bellows and the guts of the ship. Mel acted as a navigator and held a handy telescope to detect anything. Ruby Rose took to the radio and comms. Bertha acted as a deckhand, doing most upper-deck manual labor. Gerty was your first mate, with you delegated to her things you didn't have time enough to do. Last but not least, Herta was your personal servant and cook.
Your wives' jobs weren't strictly necessary, mostly done to pass time or get comfortable with the airship.
After piloting the ship for at least five hours Centria was only just barely a spot in the distance.
"Master, would you like some more tea?" Said Herta, carrying a tray with a teapot on it.
"I would. Thank you, Herta." You respond, and she dutifully refills your cup.
You saw a small silver haired fox child walking about. She'd been interacting with you, your wives, and her aunt as she restlessly waited to return to her home in the Centrian City. Ryko had been kidnapped by goblins, suffering horribly under them. Over the course of her stay in your mansion she slowly recovered, and even began to show emotion once more.
"Patience is a virtue, Ryko. We will be there soon enough." Ayane, her aunt, had said to her. But her fox-like ears flicking and many tails twitching betrayed her own anticipation at the reunion.
>Spend the rest of the trip socializing with your wives and the two guests. It might not be long before you have to say goodbye to the fox woman and her niece.
>Use the time to look over the surrounding area. Ruby Rose had drawn out potential trade routes, but you wanted to see the lay of the land yourself. You and Mel might find something if you combine your high perceptions.
>There are a few merchant ships some ways away. You and Ruby Rose will try to make contact with them through radio.
>(Write-in)