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Your understanding of the Baalathi goes as follows- they have multiple languages and share a sort of “hive mind” when it comes to making decisions, the gases in their environment deciding the temperament of their species. They are extremely communal, due to the lack of intelligence and “personhood” each one possess, since they are so evolutionary disposable. While every gas influences their behavior, Argon seems to make them peaceful and technologically inclined, and a lack of Argon makes them expansionist and stunts their progress.
It seems that the Baalathi that took over Nan-II like a virus are very much in a <span class="mu-i">peaceful Argonic state</span>. This seems to be the reason there was so little real resistance when you attacked the magnetic superstructure. They seem upset that you destroyed their station. The Baalathi who are within their <span class="mu-i">native gas</span>; both in the colonization cylinders and presumably the ones on the homeworld, are very warlike and expansionist.
Kimnan II notes that the Baalathi are capable of “seeing” in Hyperspace much like he is, but their “presence” is very different. Due to their lack of true individuality and a low level of consciousness, they don't seem capable of flying FTL- not that they ever developed the energy-level necessary to achieve it. They <span class="mu-i">do</span> however seem quite capable of the rangefinding ability, similar to the worms, which may explain how they managed to locate and fire on Max with their data prion all that time ago.
However, as a new client species under your empire, it is time to decide <span class="mu-i">what to do with them</span>?
>Introduce them to Max and use them as a scientist/workforce
>Leave them alone for now, just ensure they don't build anything or interrupt your Tritium gathering (saves time)
>Find the gas that hurts them the worst and kill all of them (Massive morale boost)