>>59850373,1,3
>The Hive Mind regains 1 hp > 3/3As the JSDF pulls back, The Hive Mind is left to recover up in the air. Now that they’re aware of it, they’re rapidly tracking it down and keeping tabs on its location.
The labyrinth continues to grow, taking over neighbourhoods and converting them into aberrant zones where the sanity of their inhabitants begin to fray and fracture. It’ll take effort before the lair can be upgraded to encompass more and accomplish more, but steady progress is being made
>Lair Upgrade 33% Meanwhile, investigators and agents of the state have been wandering into these dens to try and discover the truth. However, intelligence ministries constantly find their experts vanishing into nothingness. This prompts them to send rescue teams, and those teams are subsumed soon enough as well. Eventually, they wise up and stop, but The Hive Mind has gained armed soldiers as part of its mob. Not enough to start an insurrection yet, however.
Thralls:
>Size: D>E>Strength: E>Stamina: G>Speed: G>Special: GOnly Human: Thralls do not gain any stat bonuses from superior size. Receiving damage will reduce their size by a grade.
((Yes, your lair counts as the entirety of the tile, you still get its benefit even if RP wise you fly out to the surrounding waters))
<span class="mu-s">Reaction:</span>
In these desperate times, the Prime Minister signs off on a special operation to infiltrate the old US Military base and dig through it for its secrets. Within it, Japan discovers the origin of this mind control technology, as well as papers that theorise the existence of noospheres and metaphysical Jungian undercurrents that flow beneath the collective unconscious of humanity. They take this knowledge and begin finding ways to exploit it, as well as interfere with whatever it was that the Americans were cooking up in their labs.
>>59852541,1,2
Memitim continues its journey to destabilise the world. Vast quantities of seawater are vanishing, turning into energy that it can then claim. While this constant cycle of motion and absorption is inefficient, it’s surely safe. Nations are too busy with their own enemies to pay attention to the falling waters, and the creature is free to soak it up from spot after spot, until it inevitably becomes too unstable to risk further decoherence of matter.
>Memitim has gained 1 energy: 3/4>>59853121,2,2
The swirling mass of energy makes the wise choice to first move into the open sea before trying to recover. As it hovers in the air to regenerate, water spouts are churned up in its presence, filling the ocean with its namesake. Germany leaves it alone for the time being, remaining highly alert and cautious.
>Typhon has regained 1HP >3/3