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What cruel and fortunate fate it is, then, that the day after you decided to abandon them completely, you stumbled upon a book in an abandoned library. A book of magic.
The tome, written in an strange, but decipherable language, was titled "Necromancy: Basic Undead and The Creation of Intelligent Servants". You progressed through it one step at a time, your foundations solid and no professors to impose time limits on you. Still, you needed to spend much of your time working, and practice of this dark magic had to be carried out covertly.
Reanimation was a cruel force unless ensouled, intelligent creatures were created. It pulled bits of soul force from wherever the soul of the corpse was, causing it suffering. You cared, truly, but the price of improvement had to be paid, sometimes unwillingly for others.
With the book finished, you are now capable of raising 5 simple undead under your command and one higher-order being bearing its previous soul, be it a banshee, ghoul, or great skeleton warrior, that will possess its own intelligence and be capable of breaking out of your grasp should you be weakened enough. This should make it possible to take on greater tasks.
You have travelled the breadth of the Nousian Kingdom, but many ruins are yet unexplored ever since the Collapse two hundred or so years ago, and many strange beasts lurk in the woods. To the south, beyond the sea, the deserts of Nahs stretch endlessly. To the west, Emorian jungles hold their secrets. To the east, the squabbling daimyos of Yoki hold shaky power in the mountains and woods. To the north, the strange republics of Latunia endlessly wrestle with monsters and search for ancient artifacts.
Currently near the trade city of Marsogne, near the northern border with its mountains, you ponder where to go now.
>With your new powers, greater opportunities for work may be available. Look for rumours of dangerous ruins to be explored. Whether buying magic books on the black market (because who will sell one legally to an unlicensed mage?) or purchasing higher-grade gear, you need money. [optional: specify what you'll be saving for]
>Go in some direction or another. You'll look for work as well, but you need to stay on the move. [specify direction]
>Resurrect an ensouled, intelligent companion. They will be conspicuous and may make you subject to action by law as you travel, but an ally nearby at all times will be worth it. [specify: banshee (ethereal, strictly female, loud deafening scream, magical damage), ghoul (restored zombie, either sex, decent power and some poison attacks), ensouled skeleton (hardier skeleton, either sex, tough bones and great dexterity + strength)] [can be combined with other options]
>Something else?
What is your name?
>Write-in (preferably go for something French or generic fantasy human but best an unholy amalgamation of the two)