>>5700189<span class="mu-s">Scrim</span> climbs up the stairs. Despite being short, his quick speed and especially his nice new shoes make it easy to clamor up- avoiding the slip traps and activated levers that may try to harm those that scale the tower.
>>5700227<span class="mu-s">Squire</span> evades the wall traps that are built into the few flat and unassuming level places in the tower; places to catch people off guard. Spikes shoot out from the wall in an attempt to spear whoever passes by unannounced. His shield makes good work of them.
>>5700341<span class="mu-s">Benjamin</span> manages to seal the dark shadow that seems to lurk in the corners of the tower; without a body or face it does not seem a ghost, but none would be comfortable sleeping in this place if it wasn't removed. Thankfully, his skeletal appearance can scare away any negative spirit like this.
>>5701211<span class="mu-s">Talon</span> manages to overcome the final obstacle; a leaf-shaped padlock that stops access to the final door and tallest room in the tower. It is a good thing too. The lock appears as a leaf along a vine with many others; a classic elvish design. Once it is bypassed, they may now enter.