Quoted By:
It was a sluggish day for the rest of the evening, but you still had to prepare for the mission to Santa Rosa regardless.
You will get to bring 2 companions with you into Santa Rosa proper with the rest remaining in reserve outside the radius of the Red FEV fog.
Who is part of the main team?
>Elizabeth
>Jacob
>Grant
>Rosaline
>Thomas
>Andrew
You will be granted one car for transport, the NCR Transport is being taken by Nelsons Strike team to handle the Generator Transportation.
The other car is available, if you requisition it you will be without a rapid response force unless the Vertibird is authorized to reinforce.
Do you take it?
>Yes
>No
Jacob's Nuclear Land mine is at the ready, it has a 45% chance of not detonating properly.
You have been authorized access to all available equipment for the mission except the Gatling lasers
3 suits of APA, 4 suits of T-51b, 3 suits of T-45d, 14 laser rifles, 14 assault rifles, 12 shotguns, 7 service rifles, 10 pistols, 10 laser pistols, 1 sniper rifle, 4 hunting rifles, 1 fatman (1 mini-nuke), 3 plasma rifles, 4 plasma pistols, 5 gauss rifles, 2 flamers, 1 Vindicator Minigun (Normally mounted to vertibird), 1 Ranger Sequoia (Reserved for Ford).
The Main team will be equipped with the APA armor, Ford is the only one listed with it default for this mission, the rest will wear what's best for them.
Standard load outs
Ford
APA, Gauss Rifle, Ranger Sequoia, 2 plasma grenades
Elizabeth
???,Flamer, Ripper, 2 plasma grenades
Jacob
???,Custom Plasma Rifle, Plasma Pistol, Nuclear Land Mine (mandatory, no other grenades/mines)
Grant
???,Shotgun, Pistol, 1 plasma grenade, 1 frag grenade, 1 flashbang
Rosaline
???,Hunting Rifle, laser pistol, 1 smoke grenade, 1 flashbang
Thomas
???,Plasma Rifle, Plasma Pistol, 2 smoke grenades
Andrew
???,Silenced Sniper Rifle, Silenced Pistol, 2 smoke grenades.
If you want to suggest an alternative load out do so in the following format
>Ford
>armor, primary, secondary, grenades/mines/consumable weapons
Lastly, for managing to escape the previous encounter with minimal consequences Ford has gained a new Perk.
<span class="mu-g"><span class="mu-s">Tight Rope Walker</span></span>
"You know how to balance on the thinnest of lines, and how to sell yourself in just the right way to avoid issues."
+5 to all speech tests with Enclave and Vault Dwellers, 1 Reroll in all speech tests.