>>5196164Notes
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>>5196265<span class="mu-s">Very well, mortal. I hope your promise is not deceit. </span>
LMK if I made any mistakes.
Next map tomorrow
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Alliances
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Panmeris Trade Institution: Panmeris, Bandits | +5 gold
The O'Oza Pact: Phoenix Empire, Greentide | +1 attack
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National Strength Maxed | Territory count (a/d = Attack & Defense) | Coins | Magicka
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Greentide 12|524(+14 a/d)|724|260 Panmeris 0|656(+18 a/d)|202|230 Anon Bandits 8|201(+5 a/d)|689|250
Fargoth's Kingdom 9|56(+1 a/d)|13|0 Phoenix Empire Maxed|541(+15 a/d)|943|0
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Active effects / Items
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AAMMSS (+30 magicka): Panmeris
Unidentified Vampire Leader: Phoenix Empire
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Agreements
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Bandits:
>>5178099 >>5181508 SA 16 | Phoenix Empire:
>>5178112 | Panmeris:
>>5181570 SA 16
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Puppet Nations
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Fargoth Ur --> Phoenix Empire
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Events
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The Dawn of Magicka
>>518139017 focus points remaining.
The Twilight of Vampires
>>5197006<span class="mu-s">The vampires are ready for battle against the Panmeris, but their strength is limited if the sun shines... They are ready for their first orders. </span>
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Skirmishes/War
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The Great War: Panmeris vs. Greentide, Phoenix Empire, Fargoth Ur
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Superpowers
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Panmeris, Greentide, Phoenix Empire
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Inactive nations
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Potential superpowers:
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Rules & how to play
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https://pastebin.com/hQMZiGUM