>>5622117>>5622118>>5622124>>5622132>>5622139>>5622291"If something bad's going to happen no matter what, wouldn't trying to dodge it just make things worse?" You ask.
<span class="mu-i">It depends what sort of mood the Timekeeper's in and whether they're amused or not in all likelihood.</span> Kadabra replies. <span class="mu-i">I'll know for sureonce I've taken a look with the Tongue.</span> He adds, with a surety as if you'd agree to such a spectacularly bad idea.
"...Could we force an outcome somehow?" You ask slowly.
<span class="mu-i">At this point, I think I know how these cultists find us.</span> Kadabra says sourly. <span class="mu-i">Without actually using Future Sight. So, go on then. Send up that flare or whatever you have in mind.</span> He adds.
"What if we don't and do something else instead?" Holly asks.
<span class="mu-i">Adolescent human drama, injuries to your team or the cave collapsing.</span> Kadabra replies after a brief pause. <span class="mu-i">Really depends on how you try to force the issue.</span>
"Okay, what if we skipped training or digging for the time being and went foraging and gathering materials instead?" Holly offers.
<span class="mu-i">You have a generally bad day.</span> Kadabra says after another brief pause, then hesitates as if weighing whether or not to continue before ultimately deciding against it.
You get a sense of distaste and embarrassment from him.
"That sounds better than having to battle a small army and move again." Holly says.
>Right. Let's make some preparations, then get this meatgrinder rolling. (Roll, suggestions for preparations welcome, add rolls if you feel applicable.)>Adolescent drama doesn't sound so bad.>How do we avoid the cave collapsing?>How do we avoid injuries to our teams.>A generally bad day isn't so bad next to all that.>Other