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Your mount step, quickly reposition, performing a textbook half-turn - pressing on the Bear cultivator would be a mistake, leaving your back exposed to the other foe. Better spin and strike unexpectedly.
"<span class="mu-r"><span class="mu-i">Oh no! Come Forth, <span class="mu-s">Shining Diamond Turtle!</span></span></span>"
The rightfully-named spirit is too bright. You close your eyes while striking, hopefully hard enough to knock another opponent down.
Alas, you only feel the distinctive surge of Astral energy a dissipated spirit emit.
Seriously, does the third one also have a bounded spirit?
>One anon roll 1d100. DC : Won't tell :)