>>6087012Pls place me on the northwest side of lake hylia I mean pavilion. The deepest chasms of our capital will be deep within the mountain range, and we're already digging underneath most of our tiles. Pic related: this spot is kinda close by, but it's not the one I mentioned. Kinda want to dig under the lake and get here by some point tho.
Nation sub:
>Civilization/Race Name: The KrawlColor: much darker purple
>Capital Name: Deep Fungal Garden of the Krawl>Brief Summary of Nation: hatching from an ancient asteroid impact, the krawl have been cell-dividing and amassing under-ground for some time now, along with a diverse range of giant fungi. The cells of their hollows pierce the earth in rounded, nonsensical, mostly not transversible (on-foot) intersections into deep chasms of negative space, with very few natural supports left between them. They seem to use as little of the entire space as possible to keep what's left on the surface supported. From deep within grows the fungal garden, stretching its mycelium and fruiting bodies up and up until they too can help the network benefit and feed from decaying biomass and sunlight above. Bioluminescence litters the highly populated gardens below. At the bottom, guarding the Xelles fungus is the garden's maiden, Maja, the lone high krawl of this colony>Optional Fluff:Foot soldiers and drones made of krawl and world matter and fungus. Krawl is like a living, malleable muscle and a bunch of intelligent brain-like cells which makes up their own sort of jellyfish amoeba organism. It will make matter and others into part of itself. It can do anything, so it takes many forms. More importantly, clumping together and using their combined mass to slip into black vortexes for omnidirectional travel at the speed of high wind. High krawl do this by themselves at will, and have varying abilities based on their personalities and physical abnormalities given to them by their krawl forms. They tend to take a somewhat human appearance, but change drastically in combat.
Battle tactics are specific and fortress-like, comprised of a malaise over an area or a set of giant, anchored vortexes, which spawn more as they pick up matter around them. They and their inhabitants/creators need to be fought from the inside, in an arena, in the black vortex.