Rolled 9 (1d10)
>>5231344Our prince, having spent a bit too much time meddling with the Callous's diplomatic affairs, came to grow more and more paranoid, seeing shady faces erupt from the shadows and creating enemies out of thin air.
The appearance of a new neighbor, even one that we have trade agreements with, was enough to push him into a panic attack. He ordered many, many forts to be built on our most important ports to the southern archipelago.
7. Rising Walls (Fortify): The number of territories you fortify is doubled for the current map. You can move any or all of your fortifications anywhere on the map. You also build the same # of markets as forts.
>fortify the sea crossings to the east and surrounding area>relocate the current forts as suchOur ministry of foreign affairs, having their own (although small) autonomy, came in contact with the authorities of Blackrock at a rather unfortuitous timing but kept their professionalisms and courtesies to a maximum still.
>"It is as if your government has been isolated since the cleansing! A global community of nations has been on the rise for the past few decades, times ahead are murky and dangerous and maintaining good relations with us can show itself quite profitable and favorable.">offer trade>notify the Callous coast about Blackrock