Quoted By:
These interactions were very amusing. But you couldn't keep messing with them for long— bandits, seeing you move some weapons away, tried to attack the estate once more.
Thankfully, both Mel (who was hidden with invisibility) and Gerty (who was inspecting one of the 'safe zones' used as a defensive position against the bandits) were around when the assault happened. Mel was able to snipe a few while you and Gerty led the clankers to defeat them. And so this small bandit incursion was dispatched thanks to you three's efforts, though a couple of clankers were destroyed in the fighting.
Having bandits invade again while you're getting prepared to deal with mermaids, with undead <span class="mu-i">still</span> being problem in some parts of the forest and the cave needing a little more time to be fully sanctified was a little stressful.
But any mental strain you felt disappeared when you finished using Herta. She crumbled down into a quivering mess on the ground with a <span class="mu-i">very</span> pleased smile gracing her features. It's been a while since you've been so rough with your goddess, and yet you still made sure to be gentle. She was carrying your babies, and you didn't want to cause any harm to your pregnant wife.
"Thanks Herta, I really needed that." You feel refreshed. The goddess, for her part, makes a happy sound.
While she might like the idea of being left in a puddle of your 'protein', you still put her on the bed. She quickly falls asleep.
You look at her resting form and are reminded of how beautiful she is.
And you feel commitment to make sure your slave-wives and children live safe lives surge from within you.
===
"It's a shame we didn't create a bunker here." Ruby lamented.
"Or a factory." Ayane added.
You and the rest of your wives (and Yumi) went to look at the now fully 'sacred grounds'. It all felt, for the lack of a better term, 'clean'. Much more than before.
The forest around the cave, and especially within the cave itself, now held the sort of tranquility that could be found in sacred places around this world, making one's very spirit feel at ease. From here to The Clank's Shelter, to the rest of the forest and within everything that you could consider your estate, undead would never plague these lands again. Even monsters wouldn't spawn in the immediate surrounding of the 'sacred ground', making it a good place to heal and rest.
"Yeah, but keeping these caves sacred will make it a good place to be purified. Just in case we need to be showered with divine power and get some corruption out of our systems." You suddenly realize how weirdly callous it felt to just slap on a factory or a bunker here.