Quoted By:
"Your request is reasonable, I'll have Hower give you one of the Starwing squadrons, as well as 1 Carrack. Outside those, the rest will reinforce him. We'll have your garrison unit returned to you as well, and Hower will take over those duties. Beyond that, I think this meeting is over. I expect a report when you've taken Zerm, Commander."
He cuts the feed before you can reply, and you're left to take account of the fleet. You lost a squadron of TIE/LNs in the fighting, but a replacement unit of Starwings fills that hole well. The carrack will thicken up your screen as well. The Station did have a supply as well of Torpedoes, enough to restore your Tyrant's firepower to 3 Salvos for the Campaign
With regards to personnel, you're left without crew for the Carrack, but the prisoners are still here. Empowered under the Imperial Navy's conscription laws, you can conscript the enemy crews, or try taking volunteers to help fill out the spots in your fleet. It'd help replace droids, who while they can keep a ship running, fail to really be effective in a combat capability, on top of their inability to learn from combat.
>Split your loyal crew further
>Draft up swathes of prisoners
>Look for Volunteers
Also
>Wait for the Other vessels to arrive from the Northern push
>Begin attacking now, Carida Brave and the others will have to catch up later