Quoted By:
South!
South!
There, there shall be routh!
There shall be doubt amongst you; you shall march and claim the southern population centres of Rosand and wrench them once and for all from the clutches of the Svengalians. Their army is broken; there shall be no doubt as to who is master over the isle.
And so on you marched, going from the north down south; the island wasn't big enough to warrant a change in tree or climate, but it most certainly got warmer as you moved there.
The people of Rosand weren't as openly welcoming as some on the other isles had been; Ölfand had some Sparrish people living on it, who didn't care; the Elves of Alfand had been more welcoming, as you proved yourself a more steadfast liege than King Karl, whose realm was now alight once more.
The people of Rosand eyed you warily, unsure of your intentions. You did bring reprieve from the civil war raging in Svengalia; wasn't that civil war at least partially your fault? At least, that's what the Svengalians here might think.
But never mind that; you would need to leave behind a garrison of substance here at any rate to ward off the Svengalians in the future, and if that meant having them here to squash any rebellious elements among them, so be it.
Greifswald would grow with these islands, expanding its influence beyond the mainland. The people of Rosand would have to learn to accept your rule, whether they liked it or not.
The harbours and cities of the south were still fortified, but without the men from the relief force to bolster them, for they had been squandered trying to stop you, it was a skeleton crew, made up of guards and citizen militia. It might take a month or so, but this would be a relatively simple operation.
<span class="mu-s"> To see the success in conducting the campaign, roll a 1d100 [DC65] </span>