Sure, all for added context:
>>5185523Not wanting to expose yourself while you were on the run, you telepathically speak with Guts to plan on the best course of action.
<span class="mu-i">"Hey Guts, can you shed me some light on where we should go? You did walk all over this place before I got here."</span>
<span class="mu-i">"What, you can read minds now? Interesting... Seems like you really got a lot more in contact with your origins, whatever they are...</span>
<span class="mu-i">"Can you escape them in case we get caught? I was thinking on the possibility of splitting and leaving you with Gunpowder, but I don't know what will happen if either of us get lost."</span>
<span class="mu-i">"Are you kidding me? Of course I can take care of these kids. You saw how easily I sliced through 5 of them, imagine what I can do when Puck is done healing me.</span>
"OM NOM NOM NOM!" Puck eats several apples as large as himself in order to store some energy, how can he eat this much so non-chalantly?
<span class="mu-i">"Ok, let's say I let you rest and get captured. How would we meet again?"</span>
<span class="mu-i">"Just past this forest, there's a large cliffside to the right. I was planning to go rest on a large city that's a bit further past the rock formations. You can't miss them, Puck told me how the hills there were used to enshrine elves. You can smell magic or something, right? It should be easy for you to follow along."</span>
It seems Puck has been guiding the swordsman to safer places when he can, so not all hope is lost on them finding their way back to you. Also they are with your horse and your carriage, they better come back if you decide on splitting...
<span class="mu-i">"Alright, so I think we should focus on... Guts?"</span> You feel his Od waver as he drops in and out of consciousness, whatever fought he had before meeting you, it's probably making him react a lot slower. If he can't process enough information to maintain the convo, Gunpowder would probably have to escape without a rider on him.