Quoted By:
For once, you cannot give her an immediate answer. You tell Liscia and Alberico that you would communicate with them again once you reach a final decision:
> Move in alone
> Ask Liscia to accompany you
[Rolls already made]
In the meantime, the lower levels of your base-station churn through tons of fresh salvage to furnish your growing force. With most of the usable material in the village having already been stripped bare, your drones were starting to remove metal from the half-flooded facility you had scouted a few days ago. The collection rate was markedly slower, but you estimated that facility had enough assorted raw material to supply your manufacturing levels for at least another week.
It was good news. Once you were finished refurbishing the strategic missile, you would transition into producing combat robots and infantry support vehicles. Both would be essential to rounding out the core of your force, granting your infantry enough firepower and survivability to contest the threats you were expecting to face in the near future.
While your unit choices remain limited given the state of your manufacturing facilities, you still have several options to consider [Pick 1 from each category]:
Robots:
> "Guardian"
Standard bipedal combat chassis, armed with a single accelerator rifle and a light anti-personnel grenade launcher. [15 Units]
> "Bulwark"
Heavily armored support chassis armed with an R27-MMG and a single light APS system. [7 Units]
Automated Vehicles:
>IFV
Light IFV capable of carrying 6 infantry units. Armed with an autocannon. [3 Units]
>Aircraft
Ultralight multirole drone fighter that can be outfitted with two AUX missiles. Must reload between strikes. [2 Units]
>Light Gunship
Light drone gunship with significant loitering capacity. Can be equipped with two AUX missiles in addition to its inbuilt rotary cannon. Can carry 2 infantry units. [1 Unit]