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I'm thinking about designs for a companion fighter to the silly fat gun dart above. But in the meanwhile, I had another funny thought for a land vehicle.
Using the walker frame gives it eight hardpoints to play with and comes with a built in land-propulsion system with a speed of 2 (which I am saying will be tracks). Then slap on the single ion coil engine which only costs 2 HP (and won't lower the speed since the built-in walker system) leaves it with 6 hard points. Give it the gunship hull. Add 1 autoblaster with fore facing, 1 heavy laser cannon as a turret on top, then add 1 autoblaster to that (same turret but different weapon system, so only one can be used by that gunner at a time), then add ANOTHER autoblaster on top of that as its own turret. That's 4 out of the 6 remaining HP leaving 2. Which we will use to add one of the reinforced armor attachments to max out its armor value.
That gives us a "walker" with hull 10, strain thresh of 6, a crew of 1 (but I'm gonna say it takes 3, because turrets), encum cap 5, speed 2, handling -2, defense 0/-/-/0, armor 4, passengers 0, and a sil of 3.
It has an autoblaster mounted in the primary chassis facing forward, this is for the driver to use if he so desires, a heavy laser cannon in a turret with an autolaser housed in the same structure as an alternate weapon the gunner in the turret can use, and then a "turret" (pintle-mount) autoblaster on top of that which can target independently of whatever the primary gunner is targeting.
picrel :^)