Quoted By:
To your brutalised ears - or perhaps just the noise cancellation pickup from the ComTacs combat headset - the clanking sound and rattle of ammunition as the Nightwolf machinegunner reloads his weapon appears unbearably loud.
You realise that the other half of your cunning plan - to goad the two teams into shooting at each other - appears to have failed in this one-sided massacre.
Nightwolf-2 remains on overwatch to the North from the machine gun balcony, guarding the West exit.
>Take this opportunity whilst Nightwolf-2 reloads their machine gun to dash through the West exit, now! Just run really fast and leap through the sheet of fire
>For some reason, you think you should draw the Heel Knife whilst running
>Don't equip the Heel Knife. Instead, dash through the flames, then turn around and fire the grenade launcher at the venting gas (afterwards, 2/6 grenades remain). Hopefully this blasts open and ignites the pipe, preventing anyone from following you the way you came.
>What if you backtracked the way you came along the pipes, descended the roof ladder, then followed the route you sent the gundog drones, circuitously looping around the side of this building? By the time you reached the west exit around the outside (and the heap of mangled corpses and quadruped drone wreckage) would the machinegunner have finished reloading...?
>Hmmm, these grenades are really powerful; maybe you should destroy Nightwolf-2 now as their machine gunner reloads...
>Fire 1 grenade (2/6 left)
>Fire 2 grenades (1/6 left). The machinegunner is pretty well fortified
>Fire 3 (MGL EMPTY)
>Maybe now is the time for Splinter Cell upside down pipe dangling knife action - Nightwolf-2 is reloading and their attention is fixated on the West exit slaughter aftermath. Climb along the pipe and attempt to stealth kill their machinegunner
>Something else...?