>>5875546>>5875599Flinging your battered self under the carriage you are able to reach your stilleto, the Lady of Gehenna responding to your touch with warmth
97,60,81 = 238: dagger retrieved. The one that previously dodged your blade now crawls where you are, muttering curses excitedly, as advantage is on his side. Both of you are squeezed in the tight space and his wiser companion realizes that he can't help him in that awkward position; <span class="mu-i">Pull him out of there!</span> the latter shouts worriedly but its too late. The tip of your steel-toed cavalier boot finds itself in a queer position dug deep in the windpipe of his crawling mate
rolled 97, critical success.
You stand up on the other side of the carriage, thick blood gushing from underneath it. The other man is already there, waiting for you. He doesn't have a weapon and is weary of the one that you are carrying, you exploit his moment of hesitation and find yourself in the front of the carriage, the reins in hand already punishing the backside of the animal in front. <span class="mu-g">You get away.</span>
rolled 81There is too much attention on you now and you decide to leave the city, there won't be a comfortable bed for you to treat your wounds. Its in the middle of the night and now you have entered the forest area west from Zamora, your horse steadily pushing the carriage on the dry durt road towards the Portuguese border. For some reason Lisbon doesn't feel that far off now, <span class="mu-i">the concussion might be tempering with my perception</span> you think. Lisbon is your ticket to freedom, Lisbon is protection from the Damocles' sword swinging over your head, that is the ruthless Iberian church.
The four wooden wheels make too much noice for your liking but you are in no condition to ditch the wagon and just ride the mare. You are barely clinging to consciousness, concussed and battered, so you decide the following:
>You are in a bad shape and need life force for fast recovery, sacrifice the bony mare and use her for a ritual of energy extraction before you reach the borderroll dice+1d100 for its effectiveness>Reach the border as you are, there should be border patrol along this road that might be willing to help you. You might bribe them 24 silver spanish real, 4 copper coins in your purse. roll dice+1d100 on how you will be met by them>Stay hidden in the forest for a few days and try to recover on your own. Your physical suffering might help you be more perceptive to the seen and unseen, as thought by your teacher. roll dice+1d100 for possible interaction with a certain energy form>Write-in