>>5452482>“Very well. You can come with us. I can’t guarantee your safety out there on the battlefield, but at the very least I’ll do my best to keep you away from the enemy’s swords. Just…no more of that berserk dance of yours, okay? We’re bound to get into a lot of trouble in the days to come. I don’t need you creating any more for us.”Mina jumps up for joy. “Yes! You’re not gonna regret this…uhhh…what were your names?”
>“Blair.”“Blair! You’re not gonna regret this!”
You certainly hope not. Still, despite her peculiarities, having a Dancer under their command is the dream of every budding tactician. The strategic versatility they’re capable of bringing to the table is second to none. Even one such as Mina who can’t actually “Refresh” could still be a valuable asset. Though her actual dance moves themselves left much to be desired. You wonder what Dorothea would say about a girl like this. You weren’t sure if you’d ever see her again, but she’d probably find this entire situation to be humorous. Maybe she could have even shown Mina a thing or two? You silently pray that she’s back with the Professor, and not on the side of the Imperials.
“Can we please go home now?” Damian whines.
You make it back to the barracks without any further difficulty. Fortunately, word of the brawl had not reached the guards stationed in this part of the city, and no one stops you. Much of the camp is asleep by the time you arrive, save for Corrine, who is sitting in your command tent reading a book. Some sort of trashy romance novel, picked up somewhere along the ways of your travels.
“Just where have you been, young lady?!” She asks. “It’s the middle of the night! Did Claude keep you that long?”
>“It’s complicated. Also, we have a Dancer now.”An eyebrow raises. “Why? I mean I know things get boring around here, but doesn’t that seem a little tacky?”
>“Not that kind of dancer. The magic kind. Like Dorothea.”“Oh! That’s wonderful. It would be great to have someone that can cure our fatigue in-battle.”
The next morning, you brief your captains on the job Claude has assigned to you. Given the sensitive nature of the mission, you omit key details about the purpose of the trip itself. Only that you’ll be escorting Judith, a noble of considerable standing in Leicester, to Ailell, the Valley of Torment. No one looks particularly happy about the destination, and you can’t really blame them. The life of a mercenary is full of doing things you’d rather not. You have at least a few weeks before Judith arrives in Derdriu, and it’s up to you to decide on how you want to spend them.
>A): Choose a character to spend time with>B): You’d promised Milly you’d help her with her quartermaster duties when you had a second. Check in on the company’s stash.>C): Try and get in some training (Choose Axes, Swords or Heavy Armor)