Quoted By:
But as the snow melts and the next year begins, the money begins to run low. One trip to a dungeon cannot make one fabulously wealthy- nor solve all their problems. The village is now richer and happier, but still mostly unknown to outsiders. The successful expedition has also encouraged several locals to join the party on their next delve into the dungeon.
The first is the Snail from last year. He never left the village- apparently he curled up in his shell and stayed asleep all winter- which is way he was working for the tavern owner for a safe place to hibernate. It appears that he, like the rest of his race, cannot speak- but is large and strong and carries his own armor with him on his back. He has a large sword and will be a powerful warrior to join your cause.
The second is a trapper. This man is one of the best local guides and has actually hunted and trapped game on the cursed mountain a few times- but he says the animals there are of poor quality and he tries to avoid it. He carries a bow and is older, more experienced and patient, and seems to know wild animals and monsters well.
The third and final person who asked to join you is an archivist- who also seems to be from Blackwater, the largest city in the region, just like Jon. He's been studying all nearby local legends and lore, and is both literate and knowledgeable about history. He may even know a little bit about magic- but he mainly claims that he will earn his keep as a healer.
<span class="mu-s">RULES</span>
You may hire as many or as few people as you like. Remember, each person you hire brings new skills and more bodies to bring into the dungeon, but will also split the loot more evenly. When voting, please specify Yes or No to each person who asked to join you. If the number of "Yes" votes outweighes the number of "No" votes, the person will be hired.
>Snail (Yes/No)
>Hunter (Yes/No)
>Archivist (Yes/No)