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You ask Matilda to bring you to the Police Station to see how things are going over there. Before you left the camper, Matilda handed you a bag with your stuff in it, including your toothbrush, and reminded you that <span class="mu-s">she’s leaving with San Wich and Naiad</span> since they’re still working on how to close the gate. You wish them a nice trip!
Inside the station the mood feels denser than other days, like the status quo has shifted immensely, you know it did – two officials were found to be working alongside a criminal organization, and the mastermind behind it all is behind bars. Presumably. You haven’t seen it with your own two eyes.
“Welcome.” Officer Yareli has her eyes locked on her papers, yet you know she’s aware you’re the person standing in front of her desk.
“Your shift started?” You ask to break the ice. She’s in charge of the night one.
“Yes, it did.” Yareli puts her papers down and shifts her eyes to you. “How can I help you, Phil?”
<span class="mu-s">What do you do?</span>
>Ask if you can talk to the town villain Ophelia.
>Ask where Vanessa and Kobashi are. Are they busy with something?
>Ask if everything is in order and if they need some help.
>Ask Yareli about the Orphanage’s fallout and what happened to the kid she was worried about.
>Write In.