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Once the two of you are inside, the old man is quick to shut the door and lock it with two separate cast-iron deadbolts - one at the side and one that goes down into the damn floor for anchoring. Part of you wonders just what the hell he's expecting to try to break in here with a lock like that. Your gaze is quickly drawn away from the heavy door when Ishmael hurries over to the fireplace and immediately tosses a log onto the embers of a previous fire, poking at it vigoriously with an iron rod for a few moments to get the new wood to catch aflame.
You notice that his living room is filled with recording equipment, of all things. You make notice of a typewriter, a projector, an old reel-to-reel audio recorder, and other such outdated devices that you don't even know the name of. He didn't really strike you as the type to have such gadgetry, and the fact that he has so much of it stokes your curiosity even more. But, of course, you have to ask about the most pressing thing on your mind before anything else...
"Alright, Ish. We're home safe and sound. Now can you tell me what's supposedly lurking out there?" You ask.
He turns and gives you a strange, unreadable expression. His eyes are hard, mouth taut. You're not sure if he disapproves of the question or if the topic itself makes him uncomfortable in some way. Maybe it's you that makes him uncomfortable. After a few tense seconds of silence where he sizes you up, he finally gives you an answer. Needless to say, it's not one you were expecting to hear in a million years...
>The Coven. A cult of women that feast upon the hearts of animal and man alike, and wear the skins of their prey. They are a curse upon these lands.
>A spirit. An ancient, powerful spirit stalks the woods at night. It draws in a host of other spiritual beings in its wake. It leaves horrific effigies of gore wherever it finds unlucky prey.
>The Living Dead. Something deeper in the woods is turning man and animal alike into flesh-craving cannibals, and mutating meat and bone into disturbing forms. Some of them still bear intelligence...
>The False Woods. The trees are alive. They're hungry, and they want your rotting corpse to feed their roots. Now that you're here, they're not going to let you leave if they can help it.
>The Mist. It conjures...things, wherever it goes. Living nightmares tailored to your fears. Draws people into these woods however it can.
>Something else? (Write-in!)
That's right - it's time for YOU to choose the scare! This vote open until TOMORROW!