You and Ismark haul his father's coffin toward the chapel through the gray morning mist. Ireena follows closely behind. You notice a few villagers are watching anxiously. They seem nervous. But the wolves do not attack. Ismark is on edge; he seems surprised that there is no sign of danger.
You make it to a fence of wrought iron with a rusty gate, which encloses a rectangular plot of land behind the dilapidated church. Tightly packed gravestones shrouded by fog bear the names of souls long passed. All seems quiet.
It is a relatively mundane ceremony. During the ceremony, as Ireena is saying her words of prayer, you keep a sharp eye on the horizon, one hand clutching your holy symbol, looking out for signs of danger. That's when you spot it: a dark humanoid figure is standing alone in the woods outside the church, watching from afar. It's wearing a large cloak, obscuring its form. It seems to be looking right at you, but it doesn't react.
"Wait," you say. Ismark follows your gaze and sees the figure. Ireena pauses her prayer. The figure definitely wasn't there when you began. It's probably not a villager either, as it's on the far side of the church.
What do you do?
Suggestions:
>Continue with the ceremony, but watch the figure. There's no problem as long as it keeps its distance.>Approach the figure with Ismark, weapon ready. You will try diplomacy, but you can't take a risk.>Same as above, but approach alone. Ismark should stay behind and guard Ireena.>Cast the Guiding Bolt spell at the figure at the cost of a 1st or 2nd level spell slot.>Call off the ceremony and return to the safety of the manor>Cast another spell or use an item (list: https://pastebin.com/chuTtwgW)>Use a skill (specify)>Other (specify)