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Beyond an increasing sentiment of isolationism and fear of the outside, greater powers in space; the Urgi find one of their "beloved" Council members dead. This one, a Goldwing supporter with strong ties to a small supremacist movement; who not only want to make the growing Urgi nation as powerful as possible but also have racial sentiment against the Casliaan immigrants and refugees; died after his spaceship simply ceased life support function. Found floating zero G with no oxygen, he was unable to save himself. Just goes to show that Goldwings, even supremacists who tout the importance of Urgi technology, like to cheap out on critical components in their space vessels. Oh well...
Meanwhile, the Hegemony prepares for its third and hopefully final attack wave against the Aristocrats. The Threemind has pooled your manpower and various resources well; going over every eventuality, and while your ships and soldiers are massed and prepared, it warns of a possible variable.
"Your majesty, the Aristocrats are on their last legs. We've already taken two capitals and are ready to crush the remaining defense forces; but there is a small concern."
<span class="mu-b">"What is it this time? Did the Aristocrats manage to scrap together a new weapon?"</span>
"No, unfortunately. Something far more banal. You see, the <span class="mu-s">Redwings</span> of the Urgi may be one of your rivals in the election. But they started and continue to operate as a mercenary core. Given their closeness to the Aristocrats, and the wealth and prestige of our main target; Ully'Andule, there is a high likelihood they could be involved in our final attack; where as the smaller feudal lords we have conquered are unlikely to have the resources to afford them."
<span class="mu-b">"Hmm. But if we bought their services first, they wouldn't join the Aristocrats. I'm guessing? How powerful are they?"</span>
"Yes, but it would be quite expensive. Unfortunate given our timing with the Esaal situation. The Redwings military power they can contribute to selling to foreign powers we estimate would be equal to <span class="mu-i">30 per Red Bar</span>; on your side or the opponent."
<span class="mu-b">"Give me a list of options and costs. I'll decide."</span>
>Hire the Redwings for your final attack wave (Redwings gain +1 Economic Value (Green Bar), you gain +90 Fleet Power, One random Militarist symbol is doubled up)
>Attack Redwing stations, supply lines, and checkpoints in Urgi space to cripple their ability to join the conflict (Overt action)
>Threaten the Redwings to not get involved in the conflict, or else (Loss of Hegemony status + doubles up one Supremacist symbol)
>Modify your ships to protect against Redwing "boiling guns" (Decreases possible Redwing attack power but slows other scientific research)
>Allow them to do as they will; you are not afraid of them.