Rolled 3, 11, 8, 20, 5 = 47 (5d20)
>>5438641You kneel before the altar for a time, murmuring prayers to the Dark God most suited to exorcising these spirits. Praying to the God of Death is unusual, even among worshippers of the Dark Gods. It is done in desperation, or to placate a particularly ill omen, but he is feared—not favoured. His sibling reject and revile him at times, so to worship Death is to invite their scrutiny and disfavour… And what does he even offer for it? A meaningful or peaceful end? It is hardly a worthy trade for the devotion of a life…
>20 for ReligionBut right now, it’s exactly what you—and these miserable, misplaced souls require. You pray to Death, but so that these lost souls can hear. It. You see hazy, gaunt faces in the corner of your vision, sunken eyes and drooping ears. You speak of rest, of an end to their entrapment in half-remembered forms and long-dead emotions.
“Go to the Lord of Endings,” you say, speaking their own tongue and with a genuine kindness. “Leave this place in peace. Give it over to Holy Death, and take your place in oblivion.”
One by one, the lean and lithe spirits of the dead elven champions and rulers stride past you. They go not to the realms of the Dark Gods—the rookery of unborn souls belonging to the Mother of Dragons, the great pyramid-spire of the Sun-Eating Serpent Ascendant, the Library Akashic belonging to the Master of the Insightful Eye. No, they go to their end—their absolute end. You look up and see, with your divine sight, these souls march into the gnashing, insatiable jaws of a great elven skeleton. As they go into an endless night, you swear these long-dead elves grow younger, taller, stronger. In their finality, no longer purposeless echoes, they find vigor and purpose…
One last time.
“They’re coming!”
You open your eyes—your physical eyes, not your spiritual—to find your elven company less oppressed by the atmosphere of the hall, which is now TRULY empty. Despite this, they are not at ease. All the Drow in your company are ready for battle…
And well they might be, for you are surrounded by ghouls.
Rolling athleticism, with a bonus for <Danger Sense>