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>END DC: 15/20/30 | Roll: 5d6+14(Armor Bonus) = 34
You immediately dismiss him as a threat. His appearance is round of body and weak of limb. While the richly dyed clothing and enchanted weapon defines him as coming from a well-off family, his overall demeanor is pathetic, and the fact that he's approaching someone as well-armored as you is either a sign of a hidden great danger, or a mark of his tactical shortsightedness. You presume the latter.
No, your primary concern is the set of red-haired twins at your flanks. The women have the good sense to keep their distance, and while your magical abilities are somewhat lacking, you know enough to be wary of them as potentially dangerous spellcasters.
>CUN DC: 5/10/15 | Roll: 1d6 = 5
You also note the collars around their necks.
Slaves, then.
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>(Initiate Combat) You don't like the look on the man's face. Cut them down before they can react and loot them for all they're worth. No matter how stupid-looking they might be, someone that wealthy would never travel without medicine in stock.
>(Open Negotiations) You're on the backfoot here, what with the fact that one of your hands is occupied with your master. Try and talk your way out of a fight.
>>Intimidate them into submission. [STR]
>>You hate the thought of it, but it might be worth trying to cut a mercenary deal. A 5-man party to clear the test. [END]
>Write-in?