>>5378230King Weird grabs the chainlink barrier and presses his face into it as hard as he can. "YOU AIN'T SEEN NOTHING YET SENPAI! THE REAL BATSHIT IS JUST STARTING, YOU FEEL ME?!" He slobbers a little bit on the camera, and his breath smells. He then takes a step back, kisses his GME stock certificate and points his arm towards the sky. "GME.....TO THE MOON BABY!" There's a bout of hyena laughter.
"I'm buying and hodling!" "Yeah fuck em up Batshit!" "I think my face got burned!" The rowdy crowd is like a mosh pit, but they manage to filter down to the next area for the final floor.
Upon arriving, your team sees two Hobgoblins. Hobs are bigger and stronger than normal goblins. They're probably the leaders of The Slim Street Shankers, because normal goblins will typically devolve into killing each other without some sort of leadership. They wear leather jackets. One of them has a metal studded club, the other has a chain. The one with the club is busy over in the corner beating that one Dire Racoon that had run away on floor 1 earlier. The other is sitting on a cinderblock smoking a cig. On the Team's arrival, they turn and gather. It's Hob and Gob, the HobGob Brothers. Your team senses this is boss fight.
"This is OUR basement SCRUB!"
"YEAH. BEAT it!"
<span class="mu-s">Initiative</span>
BATSHIT: Rolled 1 D100: 61
HOB & GOB: Rolled 1 D100: 57
BATSHIT goes first.
>Team Bonuses: Coaching: +1 To Hit/ Break/Cripple Resist HYPE!(1ds): +1 To Hit/Break. Crowd(1rds): +1 To Hit/Break>+3 to Hit/Break, +1 Cripple Resist Total.<span class="mu-s">Actions</span>
>Have Soozie cast FIREBALL(1 use), and everyone else beats on a target.>Have everyone focus on a target with their normal attacks.