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You agree to take half of what your cousin offers you, given that he took the true risk. You suggest that he use what remains to invest in himself, at the very least to purchase more equipment should he wish to continue the martial life. He is overjoyed by your decision, which seemed to be a prescient one, for he then expresses his desire to join the armies of the king in the south and win glory and fame by fighting against the heathens. His motives do not seem to be merely mercenary. He seems to have a visceral hatred of the heathen raiders. His only regret with regards to his own raiding experience was having dressing up like the heathens.
You wish him luck in his ambitions, though you can't help but worry for him. He laughs at this and brings up your own stunts of derring-do on your boat. It seems tales of your exploits have spread as far the castle and have been warped all out of proportion. He embraces you tightly before he leaves, perhaps sensing how long it may be before he sees you again, if he ever does.
With the one hundred silver pieces from your cousin and the rest of the silver owed from the fishmonger (minus the usual expenses: ) you now have 288 silver pieces. A sum whose mere possession makes you nervous. That evening you convene a council, consisting of Gran, your uncle, and Gordon. The topic of discussion: what to do with the money.
Gran, ever the pragmatic one, suggests giving it over to the reeve to lend out. Not for the interest, but for a chance to get closer to him and his family (she still hasn't given up on the idea of getting you hitched to his daughter). Your uncle shyly suggests saving the money for a rainy day, perhaps burying it somewhere for safe-keeping. Gordon--well he spends most of the evening moping about because Mabel no longer wants to meet with him, but before he leaves, suggests spending some of the money on your upcoming birthday party. A big blowout inviting all the villagers that will surely raise your status in the village (especially among the eligible girls).
You decide to:
>Give the money to the reeve to lend out
>Save the money for later
>Spend the money on a celebration
>Write-in