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>Might be able to outdrive them. Vans don't exactly look up for a high space chase, they're rather beat. But they know the landscape around here better than us. Could be dicey. That's the Driver's job, but you'd have to floor it. Take some risk. Apply a penalty to your own driving from -1 to -10, beat the in a contest of skill and wheels.
>Maybe Pockets can Coordinator out some kind of deal? Everyone wants something, surely, and an Ops specialist can probably budget some expenses. Maybe a . . . tour guide fee? A charming word? Think of something!
>Vertex' keen appreciation for the harrowing wind of mere existence allows the easy tell of how simple it would be to never have any trouble ever again. Simply draw a gun on these people. The machine guns at the back of those technicals would make swift and short work of us, and all our troubles would forever be at end.
>Fiaso would have options, but you also all get the vague feeling this is somehow Fiasco's fault. Maybe if they got really, really unlucky?
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> Best plan applies, but you can aid a teammate a and grant +1 to their relevant skill rating if you succeed on a roll of your own.