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You work with the various maintainers to get the HMGs attached to the back of some of the trucks. It goes decently well with several of these “gun Trucks” as the men start calling them roll out of the impromptu modification centers one of the spare hangers has become.
Steel drafts out some basic supposed supply lines, most using the aging coastal highway system to shuttle supplies around with anything more than 15km from the coast, usually having to make use of rural dirt roads.
The ferrovian countryside is scattered with small training camps not too dissimilar to camp haldric which ones will stay maned or not is a complete guess currently. Makeshift camps have apparently begun to appear to the south built by the nobility to keep the military from potentially pushing south.
Flashpoints are of course the capital, Kings rest and Hankton which from intelligence is on the front line of each power currently
>train the levy (1 week)
>Vist a contact (1 week Warning the kings health is low being caught out of base is dangerous)
>modify Transports for CAS
>seek out sources of fuel
>write in
Intelligence options
>gather information on enemy troop strength
>determine loyalty of your officers
>Write in