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"With ease. Hold on tight." Is all you say, the ship lurching forward into the field of deadly and destructive ice without a moment's hesitation. You swerve the ship deftly around any and all obstacles in your way, taking full advantage of the ship's omnidirectional movement to navigate through it while avoiding even the smaller shardswarms that could only harm the crew rather than the ship itself. There's a brief moment where Ramza and Gigas panic as you thread the needle between two glaciers drifting towards one another, which slam together mere fractions of a second after you pass, but you were as cool as the ice all around you during the maneuver - you knew there was no chance of failure, you had every movement plotted out accurately in your head.
You keep up that performance for about half an hour, your crewmates white-knuckle grippling the sides of the ship the entire time. When you finally come out of the other end of the field and can take note of landmarks once more, you ask Ramza to check your positions on the route. Once he does, you idly note that you saved yourself quite the massive trip, as most ships would have had to detour for <span class="mu-s">half a day</span> to take the long way around that particular field. It's one of the more major obstacles around this area, it seems. You were quite <span class="mu-g">lucky</span> to have not encountered any monsters within it, too.
Things are a little uneventful as you follow Ramza's guidance for another half-hour after that, but then you take notice of a column of smoke from one of the nearby islands. You'd have missed it if it was any cloudier out here and if you followed more strictly the route the Independents were supposed to be on, but your presence at this minor detour is thanks to Ramza's deductive skills on viable areas to check out near said route.
"Smoke, Captain. Shall I bring us in?" You ask, looking to Ramza.
"Aye, do it." He orders, and with a nod you bring the Gleamrunner towards the island.