Making your way down a dark, twisting cavern made of porous rock, you notice the sound of tiny pitter-pattering feet hut-tutting behind.
You emerge in a large cavern full of magma floes and impure obsidian platforms. You decide to surround the exit.
Three pursuant Jungle Guys pop out, spears at the ready!! Putrid Piranhas flank them on either side. Luckily your Partners will ignore any Poison they might encounter.
All of them are Top-Spiky! Don't jump on them! When the Jungle Guys prepare their spears like they have now, they'll become Front-Spiky instead, and disrupt moves like Wand Smack, Poison Bite, and Club!
You're still sore at them from their antics in the Crowd. There's no Crowd here now, so all that's left to do is punish them and throw them in the lav- Wait you're not really gonna do that, are you?! That's maniacal!!
>Fight! Your turn! Who knows what these menacing masks have in store for this melee. Keep your wits up, they know this island like the back of their hand!Movesets:
pastebin.com/Vgpm3708Usable Items: Life Shroom, Ultra Shroom, Dry Shroom, TURBO Slugger, Orange Potion (specify single friendly or enemy target), Thunder Bolt, Sleepy Sheep, Coconut
Equipped Badges: Double Dip (2FP), Star Prayer (5FP), Pretty Lucky, Partner Helper Plus, Mega Rush
Field:
King Bowser (25HP)(20FP)(0/9BP)(1SSP) DEF2
Grubba (18HP)(7FP)
Kammy Koopa(+) (9HP)(11FP) Flying
Putrid Piranha A (12HP)(5FP) Top-Spiky
Jungle Guy A (9HP)(6FP) Front-Spiky, Ready (1)
Jungle Guy B (9HP)(6FP) Front-Spiky, Ready (1)
Jungle Guy C (9HP)(6FP) Front-Spiky, Ready (1)
Putrid Piranha B (12HP)(5FP) Top-Spiky