>>6043457As a trained [Operations] and future XO, Kiro has been trained to command any of his Voidship's military assets - from marines and dropships to its small complement of mechanised units and fighters.
So of course when it comes to making army lists and playing tabletop games, he'll have to represent the navy by including Voidsmen-at-arms and Navy breach teams. Perhaps even supported by a Rogue Trader in a Voidship of their own!
The Voidsmen of course will be backed up by other Imperial Agents, such as the Vindicare and Callidus Assassins for taking out high value targets and securing backline objectives.
But Imperial Agents do not their own army make, (at least in the 10th edition version of 40k that Kiro found in archives), so they will supporting the BIGGEST, COOLEST, MECHs the Imperial faction can field for 2000 points!
The Imperial Knights!
D: "Really bro, you're running Agents/Knights again?"
K: "Well duh, big stompy mechs with chainswords and cannons the size of houses supported by a Voidship's worth of backup?Why would I choose anything else?!"
D: "You could at least stop tailoring your list to counter my melee focused army..."
K: "Kekehe. You could always switch to Eldar, Dal. I hear dark lances are pretty good..."
D: "Yeah, and I suppose you wont just switch your Knights to run anti-air autocannons to counter all the flying units, huh?"
K: "... No promises?"
D: "*Sigh* That's what I thought."
>Kiro Skyeskal (Voidship Bridge Simulator)(And while we're in tabletop simulator, you can have the in-game pencil tool Kiro as a bonus.)
Kobolt volleyball team supporting their dragon? That's an A for effort and enthusiasm if nothing else.
>Sir Reynauld of House Numitor (Kobolt Klan Adoption)