>>5483416>just to clarify though you mean that I can only heal a single sub-unit per platoon/player? So if I'm adjacent to 3 platoons/players that got hurt this turn, I can have 3 of my personal sub-units heal 1 subunit from each player while the rest can fire?What I thought was that it was separate from the fire action, and as in a limit of one subunit for the whole unit, per turn. If you're trading the potential to shoot, though, then I feel much better about it being the way you described.
Anyways, this is what I have so far for deployment, with some things not exactly where they are based on somebody else declaring first, though my own errors are certainly not unprecedented. Don't fret if you notice you're in the reserve box- I know several of you are still planning things out, that's just to get you out of the way of the actual map- and to not present the implication that you're actually placed on it where you don't want to be.
As a reminder, I'll be kicking off combat tomorrow morning, so that'll be the limit before you'll have to come from reserves.