>>5281158While we're waiting to see what happens next for the drama, plot stuff, how about we decide what weapons to get.
>Best of 3, or most in 24 hours>Nine Metis-M1 ATGMs, enough for one per platoon or three per LIB companyBridges the gap between "AT 1" and the infantry squads on the frontline. No more having to agonize over HQ 1's placement or trying to make it run places.
>Two RPG-30s per squad, or 24 per LIB companyThis system is a disposable 105mm tandem shaped charge, with a precursor round is fired shortly before the main round. System was nicknamed in some circles "Abrams killer" even though it's clearly designed to defeat Russian or IDF systems. Romulus Sparta likes very light vehicles, so they use APS and ERA.
>TLDR, defeats APS, defeats third generation ERA, blows up tank with 600mm of RHA protection (T-90A T-84, M1A1H, Leopard 2A4) >Two RPG-29s per platoon, 6 per LIB companyJust as effective as the RPG-30, but does not negate APS. Just 105mm tandem shaped charge with lots of range.
500/1000/2000 Metis-M1 ATGM (+20 vs Vehicles)
50/100/200 RPG-30 (+20 vs Vehicles)
125/250/500 RPG-29 (+20 vs Vehicles)
200/400/800 RPG-29 with tri-pod and fire-control unit (+20 vs Vehicles)
>Please roll 4d20 when you vote, thank youI am also accepting write ins for questions to ask FKC