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>1 Success
Slipping through your own allied lines is an exercise in patience, rather than speed.
Patrols seem to have been stepped up, in preparation for the assault tomorrow, and the light of day doesn’t help with stealth either.
A combination of careful listening to seismics to avoid moving Strider scouts, and the intel of allied listening post locations eventually finds you a hole, with not even needing to power up jamming, which would have called attention to the sector.
Some careful following of a patrol route, then diverging away from friendly lines, and you’re out in what should be the ‘no man’s land’ of ruined buildings.
Powering on the Predator array, you tune your sensors to detect emissions from ahead of you, passively gathering data.
Your time limit is quite generous. You could wait for nightfall, or see if you can snare an Alliance mech to hijack their transponder.
“Remember, Beta, we can’t wait until the attack begins. We need to be the ones clearing the way, not caught up behind it.”
What’s the plan?
>Full speed in a straight line into ‘Pyramid’ and their base. Catch them while they’re rearming.
If taking this option, Sophie will try to up to mid-sync beforehand.
>Stealthy approach, try to slip through enemy lines much like you did to the allied ones.
Skill roll required, for Stealth
>Waiting is an option, after all. Take an extended time probing no man’s land for options. Perhaps an opportunity will arise.
>Write-in