Quoted By:
You take stock of the meds you got, probably from your job from Z-Corp. Your eyes glaze over the names...
>VIRITOXAP BRANDED ANTI-PSYCHOTICS (3 doses). Negates the UNSTABLE bane for a short timeframe when consumed. Allows you to act and think like a normal person.
>"PEP PILLS" (3 doses). Highly illegal but increases focus. When rolling a COGNIZANCE check, you may add 5 to the final tally. Has a chance to deal FLESH damage.
>SOMTOIN ALPHA (2 doses). A potent psychoactive substance that improves creativity and opens your mind's eye. Boosts WILLPOWER and CHARM by 2 temporarily on consumption. May induce violent hallucinations.
Well, these are at least useful for whenever you do another mission. Looking out of the window, the sun hasn't raised yet. You still have a bit before the Handler calls you for another job.
What do you do with your free time until then? Choose up to three.
>Take some anti-psychotics. You finally got your meds, might as well.
>[UNSTABLE] Oh, TV MAN, tell us your secrets. Tell us about the world. In other words, watch some news while the TV man talks.
>Go outside and try finding some stores to spend your money at. You can't spend it all on allies. Some fresh air will help too. (Feel free to write in any specific kind of stores you're looking for.)
>[ANOMALOUS ABILITIES] You got time to burn and you're probably too fucked up to go anywhere. Start training your psychic powers. (WILLPOWER DC: 15. Succeed and you might unlock a bit more potential in your power. Failure and your hungover brain will probably just hurt more.)
>Go back to sleep. You need as much rest before going back to. (skip to the MISSION SELECT section.)
>Pick up your phone and call someone. (Lex? Alexis? Benjamin? Your HANDLER? The two new guys? Write in what you want to say to or ask of them)
>[SEEKER OF THE CITY] Go outside and just wander around. See where your body takes you to. You might find some interesting people or places along the way.
>Write in