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>Grubby-looking young girl
You creep over to a nearby hay stack and dive into it for a hiding spot near the girl.
The young-girl is the easiest option to kidnap and to a goblin easiest is synonymous to best. You spend a few more minutes stealthily watching the girl to see if she has anyone watching over her and to kill time until it gets even darker out until no other humans are roaming about.
After a few tense minutes keeping as still as possible in the hay with one eye on the girl. Most of the villagers have put a cloth over their lanterns and extinguished their fireplaces. The village is truly empty except for you and the sniffling little girl. Your goblin eyes adjust quickly to dark the and you sneak until your right next to the girl and can smell her humie stink.
"M-mommy. I want to go home."
The girl starts crying to herself and you almost think she caught on to you until you realize that it's just her weak humie emotions causing the waterworks.
You're not really sure how to kidnap her since your clan's typical kidnapping routine was a group endeavor where a couple goblins would snatch a vulnerable women and carry them of screaming into the night.
How do you kidnap her?
>Offer her delectable goblin snacks such as rat eyeballs or dungshrooms to lure her back to the cabin
>Threaten her with the knife
>Bash her unconscious with a rock and then bring her back
>Offer her a home or something.
>Write in