Quoted By:
Rolled 2 + 5 (1d10 + 5)
You give your shoes and Seafood's a brisk spit'n'polish, stow Moar Oww and the Dimmy, and you're off acting civilized.
Barely an hour later you start meeting folks on the road, mostly Rheas, some Dorf n Humies, clearly outsiders, but fitted the Rhea fashion: waistcoats, calf trousers, sandals, long curvy baccy pipes with white clay or ivory bowls. The Dorfs still wear armor, but not a full set: just chestplate, metal hats, and hobnail boots, and even the chestplate looks like a waistcoat.
These accepted outsiders don't get their money stolen and have learned not to carry good food around Rheas, just enough Graincoin to buy from day to day. They're small trade officers or chandlers, going by the pocket ledgers they carry. Probably deal goods and tools from Dorf and Humie towns for tea and baccy here.
You act like Seafood told you, face down, shying away when anyone says hello. Seafood, "Beska", answers and explains for you in Humie Common:
You're a kindly boffer by-passing wot took her in after the Bad Happening at Derrechston, taught her Tinkery and Barbery on the way to your hometown of Yarrowvale.
The Myrmids tui! Stickbug scum! razed Yarrowvale one day before you were due to reach it, and you escaped only after three days and nights without water or fire, evading the swarm detachments. The experience left YOU, Uncle Oats, with a "Bit of a Turn", and now you, that is, "Beska" hoping your old smuggler stories are true, are heading to Whythistle.
Seafood sells the sob story like a Boss, while you just look as fried as possible. It works: people just look at you and wag their heads now. At the next rest stop you get a quarter wedge of cold pie amazing what they can do with shroomz n mutton gristle and a half pint of bitter ale for Second Breakfast.
>kek
>sukkaz
°°°
Being in a traveller train in Rhea country meant that there's no big fights. No beasties or bandits or the like. Just the occasional scuffle over food.
In under two weeks you're at a Town: Whythistle. A little bigger than plague Town, a lot livelier, being mostly Rhea.
Seafood gets the both of you a bedsit off someone's recommendation: the upstairs of an older widow cousin, simple first breakfast with drip-hickory beggar's coffee and three days bed for a handful of Graincoin.
Seafood tells you to behave while here, then lets you rest up to the beginning of moon-up (5-6pm).
"Tudi. Wash and dress in new clothes. We are paying a visit."
You notice that Seafood never washes. Accherly, he doesn't sweat at all; you don't smell much from him. He doesn't pee r poop neeva; he never has.
Maybe when there's a plausible reason to ask, you might.
Scrubbt and kitted up again, you get your Moron Face on. Seafood gives you a final briefing before opening the door.
"We go to a Thieves' Den. If anything goes wrong, fight your way out and come back here. Or to the pony market."
"<span class="mu-g">Gaddit.</span>"