>>5199713Notes
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No war for 15 maps on a Fallout setting? Let me help fix that.
LMK if I made any mistakes.
Next map 12 hours from the time of this post.
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Alliances
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Caravan: Shi, Powder Gangers | +2 territories while expanding
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National Strength Maxed | Territory count (a/d = Attack & Defense) | Caps | Gen
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Powder Gangers 12|146(+4 a/d)|109 The Shi Maxed|156(+4 a/d)|191 /K/ommando Brigade 17|136(+3 a/d)|67
Enclave 15|167(+4 a/d)|108 BoS 0|274(+7 a/d)|925 Sun King Maxed|173(+4 a/d)|191
Yee Haw Bandits 16|107(+3 a/d)|545 African Bloathornets 0|420(+12 a/d)|0
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Active effects / Items
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"Fun Pills" (one-time use, unknown effect): /K/ommando brigade, Powder Gangers, Shi
America's Big Boy (nuke): Enclave
Eyebot (Eyebomb): Powder Gangers
Protectron: Yee Haw Bandits
Securitron: Sun King
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Agreements
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Powder Gangers:
>>5195260 >>5197873 | Shi:
>>5195083 >>5199865 | BoS:
>>5197787 >>5199564=============
Puppet Nations
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Chaotic Events
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The Iconic Vaults
See next post
Rocketman!
>>5195870America's Big Boy
>>5195870The Advent of Robotic Construction
Gen 1:
>>5199017Gen 2:
>>5199713Queue: Securitron: Powder Gangers
African Bloathornet Migration
<span class="mu-r">Somehow, the nuclear storm in the atlantic ocean has brought over a massive species of hornets from Africa. They are very aggressive and hostile creatures, so take them out before they take you out. </span>
Note that the territory count for the bloathornets is fixed, and will deplete for each territory taken from them. They cannot roll or give you an enemy neighbor penalty. They will always attack.
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Skirmishes/War
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Superpowers
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Inactive nations
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General anon (2 maps till death)
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Potential superpowers:
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BoS
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Rules & how to play
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https://pastebin.com/hQMZiGUM