>>6336571>Plan your assault, and any other maneuvers.If I was the Sovs, I would have units posted up in those mist holes ready to ambush whoever goes down that middle road with the casemates and mortars ready to bombard anyone stuck out in the open.
That being my prediction, I think it would be easier just to dive into the mist ourselves and have a knife fight without any casemate or mortar interference. For whatever it counts the bad guys don't know we know about the minefields, so I am betting they might hold off on hitting us to get off a better ambush and we can chance use that to hit them first instead.
>Wolk 3rd and our 5thThese companies will move up but before hitting the minefield cut East and assault into the smaller mist hole. If there is something in there hopefully we kill it and can move on to leapfrog again into the larger mist hole or even try to heroically attack the town.
>Wolk 3rd and our 1st1st company will be advancing straight down the road to help sell the plan, but hopefully before entering the casemates ideal range they too will attack into the mist along with the Wolkmihnar 4th from the other side of the hole.
>2nd CompanyWhile everyone else is being fed to crabs, these fine men will try to go hunting for the flanks of those casemates. If they can sneak past the mines hopefuly they can get into the town or at least near enough to start picking at the casemates.
>4th Company, the Mortars, and ExtrasSince the fighting up north is going to be in a lot of mist and urban environments, we might not have too many ideal targets to choose from. Therefore I am thinking 4th company can move next to the Militia unit down there and start harassing the penitents to see if they can bait out a fight. The Mortars job is then to hit anything that starts running out at our boys, who hopefully can hold enough to let the big guns do their work.