Rolled 7, 22, 25 = 54 (3d100)
>>5478652The snow grows thicker as you head into town.
“Shit” Isaac curses.
“This isn’t going to be good for navigation. I hope the HVT isn’t already frozen to death.”
That would be unfortunate. They drag you all the way out here only to drag you all the way back after nothing happens? Site-21 isn’t so bad, but it sure sucks for scenery. Bunch of grey buildings and hangars gets boring real quick.
The countryside passes slowly by. You think you’re already in town, you’re not too sure. There’s several houses dotting the landscape, with white fields of snow in between. Plenty of fences too. Must be farming country.
Isaac seems to be keeping an eye out for things. He’s one of the older members of the team, and you think he’s David’s second-in-command but you’re not sure. He certainly seems pretty solid, you don’t think the man would flinch even if you tried to shoot him.
>So what are we looking for? (DC 40)>How’d you end up in this outfit? (DC 60)>You ever kill anyone before? (DC 80)>Remain silent>(Write in)(Each player must roll for each question they ask, e.g if they choose 2 questions they must roll twice)
A thick covering of snow has already blanketed the fields, and in the distance you can see some houses with thin wisps of smoke coming from chimneys. This isn’t too interesting. You were expecting to see some monster walking round by now, or an upside down house or something. There isn’t even any people about. Of course David gave you the most boring job. Jenny’s probably already picked up something on her equipment, or Jack and Kei have found the guy already. You suppose you better keep an eye out for something. Anything.
Roll 1d100+5
DC 60