There is something laid before this Tree as an offering; it seems to be clasping something.
Like a hand, reaching out to pluck the Fruit of this Tree.
Something within you tells you that Mortmain had been here; Streysham Mortmain who had wandered the paths of the druids, seeking their secrets.
>>5684557(QM: I forgot to mention, no matter what you choose, please roll 3d10+70 for remaining flamethrower fuel, thank you!)
>roll 3d10+70>Whatever this place is, it has fallen to horror and corruption. Burn everything here >Roll 1d100. (QM: The Fire Lance depletes to this new fuel threshold if it is lower than the previous fuel level, ie you need to roll under the result of the 3d10+70 from above; if equal or greater, the Fire Lance is empty after this use)>Examine the offering, unclasp whatever the fingers are holding>This place is horrifying beyond imagination. You need to flee this place now. Did you just set fire to and incinerate your own horse and carriage? Turn and flee this place QM: you can attempt to invoke some rite and specify a destination (where to?), or just literally turn around and run away
>Make an offering of your own before this Tree. Which item?You recall the rites of the Druids, burying the weapons of old so that they would never be discovered.
>>5691385>Surrender all your weapons as an offering before the Tree>Abandon every item you possess before the Tree. Every single one.>Something else? Write-in