>>5691441Going to the goblins who are still... welcoming the new recruits, you speak to the boss who is grabbing the head of one of them and examining it, as if looking for something.
"I know you're doing your thing, but I want to ask for some of your soldiers." You start off, speaking clear and loud.
The big goblin looks at you as if you told him that you found a Fire Wisp. "And how are we going to defend ourselves?! You know we're under attack here!"
You point to the soldiers in the valley. "Ask those guys for help, they'll stay here for a while." You say nonchalantly.
The goblin Boss grunt, before he stops paying attention to you.
You smile. Goblin diplomacy is not very complicated. Acts as if they owe you, never say "I need", be indifferent to their problems.
Gathering eight goblins, you head to the wagon to find out what they sent you.
Pulling the blanket to one side, your eyes almost fall out of their sockets in surprise.
Two reinforced doors, crates full of supplies, weapons and armor for the goblins (Mostly spears, shields, helms, and breastplates just the right size for the average goblin), javelins, and the grand prize, a Giant Crossbow.
This thing would have killed all those rebels with a few shots before they could even know what happened, let alone get to the gates.
Next to it is a box full of ammunition.
Taking two javelins to recover the ones you lost, you start taking out armor and instruct the goblins how to put it on.
Perhaps a little training will do them good.
>Choose a tactic.>Backs-breakerYou hold the enemy, and then the goblins do as much damage as they can on his back.
Ignores shield defense, but not armor.
>Air AttackYou hurl goblins at opponents so they attack their heads directly.
Ignores shield defense, but not head armor.
>CrushYou and your goblins coordinate to crush an opponent.
The opponent cannot attack, but you are vulnerable.
>Other