Quoted By:
And what a comfort you must be, to those who need it. They have the impression of you as being an "angel" or something, whatever that means. But you can guide them wherever they are, as a loving mother and good shepherd... to their destiny. Though you provide this mercy to them, it also becomes a learning process for you.
<span class="mu-r"><span class="mu-i">"-agh! That... well not hurt, but that was unpleasant... fine, go along then little one, enjoy your afterlife!"</span></span>
As the realm of the dead is but a dark reflection of the material world, even if they wander since their time of death (in the battle or raid before) they can't get too far and it's easy enough for you to find them among the reflection of Eindward and the outskirts. Most mortal souls are spoken for it seems, already having passed on to... wherever, by the time you got here. Those that would have become restless dead still linger though, your effort being to help them who need it most of all. And sure enough you can draw them to you and guide them along to where they should go, but find yourself impeded to a certain point.
The tunnel of light, to someplace in the sky or above that you can barely make out... and faintly distant chorus that you can barely hear? This seems to be the destined afterlife for these mortals, of this time, culture, and faith. Though you've only a distant glimpse of it all, it seems pleasant enough for you to be alright letting them go to it. It seems though that letting them go is all you can do, as a couple of times with the first few souls, you tried to help them all the way through this channel to the beyond. Each time you found yourself sharply blocked however, by no apparent force or decree, but simply as if you ran up against a wall despite nothing tangible in your way. Running up against a wall, with an impact that unpleasantly shakes you to your divine core... you're not really sure what to make of it, but you'd like to not experience that again.
So you settle for simply gathering up the lost and ushering them along, as near as you can get them to this bridge of their afterlife, and letting them go free. It does make you wonder though... what became of those who weren't worthy of this afterlife of theirs?
<span class="mu-r"><span class="mu-i">"Oh? And what about you? Come along, I'll help yo- gah!"</span></span> patrolling about the dead realm, you think you've cleared the area of "Eindward" of lost souls and so move beyond to the battlefield. One such lost mortal you come across and try to help like the others, but are rudely interrupted by a thrown spear that nearly impales you.
<span class="mu-r"><span class="mu-i"><span class="mu-s">"BEGONE OF HIM INTERLOPER!"</span></span></span>
Mighty and furious screams bearing divinity, that actually frightens you, from a pair of women galloping up on horseback. For your own sake you flee, but among dark debris you spy what you can.