>>6136690You tell Pete to handle it, and proceed to talk some smack (3), the sort Jack ain't never heard. But the pumpkins on the ground are already rotting (6) they fall apart in your hand as you lift them. You try to move towards Jack, but the soft (ground?) seems to cling at your feet, and the blood loss is not helping either (6).
[If my 5th+1st <10, the pumpkins are harmless. If more they are infected]
You try throwing rot at Jack, but the rotting chunk breaks into (9) fragments in midair and scatters like water.
Then you trip (0) falling into the mud, which gets your wounds dirty.
[If my 4th+2nd <=10, you trip through a bush and land safely in a wheelbarrow. If more it twists your ankle, -1 movement, no unassisted escape]
Your wounds remain untreated [-2 calamity]
Meanwhile . . .
>>6136730You focus (+1) and stab the ghoul through it's face (6) despite his outstretched hand, and his face seeming to emplore your to spare him. It was a lewd gesture, now that you think about it.
And you don't think too hard on the subject. Instead, you loot bodies, (7) of them, and find
>three handfuls of shotgun shells (15)>2 bags of gummy bears>a pint bottle of apple cider>a cigarette lighterYou stuff these things into your pockets before cutting off (3) heads.
You're a bit tire, and the ground grabs at you too (0) causing you to trip into the mud.
[If my 3rd+1st <=10, you trip over a shotgun. If more it was a branch and you've twisted your ankle, -1 movement, no unassisted escape]
The Merchant has reloaded his gun and waves to both of you to come over. He is scribbling on chalkboard, but the rates and script are illegible:
>^×@^'jjqjvdlvp377#jehsh>bajw8hf21&$&+>~¡▪>djw999gy030,'koJa``₩£Still you can understand him well enough
>hi guys! You alright? Need anything? Got anything to trade? We're in a spot let me tell you. This place is wild.He's acting normally enough and pitches wood into the base of an old cast iron oven which crackles 15 feet from his wares, and smokes up into the sky. Propped nearby are stacks of wood crates and a wooden whiskey barrel filled with a few armloads of long guns sticking up.
[If my 2nd+1st <=10, he has a great deal on weapons. If more he has a great deal on stolen European Art]
Jack, still eating and ignoring you both retreats along a rock wall which boarders a dirt lane, and in his absence the weeds and cornstalks which had hemmed him in wither and collapse, leaving just the open a path past the Merchant, and along the path anx further on you see, here and there a harmless Jack-O-Lantern lighting a pathway along the side of a corn field towards an old village.
You have 5 actions
>loot bodies (3 left)>take heads (7 left)>trade with the Merchant (automatic)>heave bodies into wheelbarrow (if found)>load shotgun (if found)>stop Wyatt's bleeding>mend bad ankle>your idea[5th-1st] 1-5p, 6-0f