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Rolled 4 (1d7)
Sir Grodus laughs and raises his golden techno-staff!! Who knows what arcane powers he commands?
1 - Thunderbolt (1d7, unblockable damage on a single target of choice)
2 - Flamethrower (1d6 flat fire damage on the whole party. 1-turn guaranteed Burn.)
3 - Ice Beam (Xd5 individually-rolled ice damage. 1-turn Freeze chance on all, inflicted by rolls of 4's and 5's)
4 - Clock Beam (Stop one randomly rolled Party Member for 2 turns)
5 - Counterattack (Redirect half physical damage against attackers for 3 turns)
6 - Evade (Dodgy for 3 turns on self, all attacks against him have 50% accuracy)
7 - Dud (0 damage. Crowd settles down.)